AutoCAD 2010 Command and System Variable History

There have been new and changed Commands and System Variables (sysvars) with AutoCAD 2010. For a list select the “Continue reading … option below in this post.

Commands and System Variables are not meant to be memorized so don’t panic as you may only use a very small subset of them or just use the ribbon or toolbars instead of the command line.

Cheers,
Shaan

 

New Commands

3DPRINT

Sends a 3D model to a 3D printing service.

3DSCALE

In a 3D view, displays the 3D Scale gizmo to aid in resizing 3D objects.

ACTBASEPOINT

Inserts a base point in an action macro.

ACTMANAGER

Manages action macro files.

ADJUST
Adjusts the fade, contrast and monochrome settings of the selected image or underlay (DWF, DWFx, PDF, or DGN).

ATTACH

Inserts an external reference, image, or underlay (DWF, DWFx, PDF, or DGN files) in the current drawing.

AUTOCONSTRAIN

Applies geometric constraints to a selection set of objects based on orientation of the objects relative to one another.

BACTIONBAR

Displays or hides action bars for a selection set of parameter objects.

BCONSTRUCTION

Converts geometry into construction geometry.

BCPARAMETER

Applies constraint parameters to selected objects, or converts dimensional constraints to parameter constraints.

BESETTINGS

Displays the Block Editor Settings dialog box.

BTABLE

Displays a dialog box to define variations of a block.

BTESTBLOCK

Displays a window within the Block Editor to test a dynamic block.

CLIP

Crops a selected external reference, image, viewport, or underlay (DWF, DWFx, PDF, or DGN) to a specified boundary.

CONSTRAINTBAR

A toolbar-like UI element that displays the available geometric constraints on an object.

CONSTRAINTSETTINGS

Controls the display of geometric constraints on constraint bars.

DELCONSTRAINT

Removes all geometric and dimensional constraints from a selection set of objects.

DIMCONSTRAINT

Applies dimensional constraints to selected objects or points on objects.

EXPORTDWF

Creates a DWF file and allows you to set individual page setup overrides on a sheet by sheet basis.

EXPORTDWFX

Creates a DWFx file where you can set individual page setup overrides on a sheet-by-sheet basis.

EXPORTPDF

Creates a PDF filewhere you can set individual page setup overrides on a sheet-by-sheet basis.

GEOMCONSTRAINT

Applies or persists geometric relationships between objects or points on objects.

MEASUREGEOM

Measures the distance, radius, angle, area, and volume of selected objects or sequence of points.

MESH

Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid, sphere, wedge, or torus.

MESHCREASE

Sharpens the edges of selected mesh subobjects.

MESHOPTIONS

Displays the Mesh Tessellation Options dialog box, which controls default settings for converting existing objects to mesh objects.

MESHPRIMITIVEOPTIONS

Displays the Mesh Primitive Options dialog box, which sets the tessellation defaults for primitive mesh objects.

MESHREFINE

Multiplies the number of faces in selected mesh objects or faces.

MESHSMOOTHLESS

Decreases the level of smoothness for mesh objects by one level.

MESHSMOOTHMORE

Increases the level of smoothness for mesh objects by one level.

MESHSPLIT

Splits a mesh face into two faces.

MESHUNCREASE

Removes the crease from selected mesh faces, edges, or vertices.

PARAMETERS

Controls the associative parameters used in the drawing.

PARAMETERSCLOSE

Closes the Parameters Manager palette.

PDFADJUST

Adjust the fade, contrast, and monochrome settings of a PDF underlay.

PDFATTACH

Insert a PDF file as an underlay into the current drawing.

PDFCLIP

Crops the display of a selected PDF underlay to a specified boundary.

PDFLAYERS

Controls the display of layers in a PDF underlay.

REVERSE

Reverses the order of vertices of the selected lines, polylines, splines, and helixes.

SECTIONPLANEJOG

Adds a jogged segment to a section object.

SECTIONPLANESETTINGS

Sets display options for the selected section plane.

SECTIONPLANETOBLOCK

Saves selected section planes as 2D or 3D blocks.

SEEK

Opens a web browser and displays the Autodesk Seek home page.

SHAREWITHSEEK

Uploads blocks or drawings to the Autodesk Seek website.

TEXTEDIT

Edits a dimensional constraint, dimension, or text object.

ULAYERS

Controls the display of layers in a DWF, DWFx, PDF, or DGN underlay.

Changed Commands

3DMOVE

In a 3D view, displays the 3D Move gizmo to aid in moving 3D objects a specified distance in a specified direction.

3DROTATE

In a 3D view, displays the 3D Rotate gizmo to aid in revolving 3D objects around a base point.

ADCENTER

Manages and inserts content such as blocks, xrefs, and hatch patterns.

ALIGN

Aligns objects with other objects in 2D and 3D.

ARCHIVE

Packages the current sheet set files for archive.

-ARCHIVE

Packages the current sheet set files for archive.

ATTSYNC

Updates block references with new and changed attributes from a specified block definition.

AUTOPUBLISH

Publishes drawings to DWF, DWFx, or PDF files automatically to a specified location.

BATTMAN

Manages the attributes for a selected block definition.

CHAMFER

Bevels the edges of objects.

COLOR

Sets the color for new objects.

CONVTOSOLID

Converts 3D meshes and polylines and circles with thickness to 3D solids.

CONVTOSURFACE

Converts objects to 3D surfaces.

CUIEXPORT

Exports customized settings from the main CUIx file to an enterprise or partial CUIx file.

CUIIMPORT

Imports customized settings from an enterprise or partial CUIx file to the main CUIx file.

CUILOAD

Loads a CUIx file.

CUIUNLOAD

Unloads a CUIx file.

DGNADJUST

Adjust the fade, contrast, and monochrome settings of a DGN underlay.

-DGNADJUST

Adjust the fade, contrast, and monochrome settings of a DGN underlay.

DWFATTACH

Insert a DWF or DWFx file as an underlay into the current drawing.

DWFFORMAT

Sets the default format to DFW or DWFx for the PUBLISH, 3DDWF, EXPORT, EXPORTDWF, AND EXPORTDWFX commands.

EATTEDIT

Edits attributes in a block reference.

EDGESURF

Creates a mesh between four contiguous edges or curves.

ETRANSMIT

Packages a set of files for Internet transmission.

-ETRANSMIT

Packages a set of files for Internet transmission.

EXPLODE

Breaks a compound object into its component objects.

EXPORTSETTINGS. (formerly –QUICKPUB)
Creates a DWF, DWFx, or PDF file and allows you to set individual page setup overrides on a sheet by sheet basis.

EXTERNALREFERENCES

Opens the External References palette.

EXTRUDE

Extends the dimensions of a 2D object or 3D face into 3D space.

FILLET

Rounds and fillets the edges of objects.

FLATSHOT

Creates a 2D representation of all 3D objects based on the current view.

IMAGEFRAME

Controls whether image frames are displayed and plotted.

IMPRINT

Imprints 2D geometry on a 3D solid or surface, creating additional edges on planar faces.

INTERFERE

Creates a temporary 3D solid from the interferences between two sets of selected 3D solids.

-INTERFERE

Creates a temporary 3D solid from the interferences between two sets of selected 3D solids.

INTERSECT

Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions.

LIST

Displays property data for selected objects.

MARKUP

Opens the Markup Set Manager.

NAVSWHEEL

Displays a wheel that contains a collection of view navigation tools.

NAVVCUBE

Controls the visibility and display properties of the ViewCube tool.

OPEN

Opens an existing drawing file.

OPENDWFMARKUP

Opens a DWF or DWFx file that contains markups.

OPTIONS

Customizes the program settings.

PRESSPULL

Presses or pulls bounded areas.

PUBLISH

Publishes drawings to DWF, DWFx, and PDF files, or to plotters.

-PUBLISH

Publishes drawings to DWF, DWFx, and PDF files, or to plotters.

PURGE

Removes unused items, such as block definitions and layers, from the drawing.

QSAVE

Saves the current drawing using the file format specified in the Options dialog box.

REFCLOSE

Saves back or discards changes made during in-place editing of a reference (an xref or a block).

REFEDIT

Edits a block or an xref directly within the current drawing.

REFSET

Adds or removes objects from a working set during in-place editing of a reference (an xref or a block).

REVSURF

Creates a mesh by revolving a profile about an axis.

RULESURF

Creates a mesh that represents the surface between two lines or curves.

SAVE

Saves the drawing under the current file name or a specified name.

SAVEAS

Saves a copy of the current drawing under a new file name.

SECTION

Uses the intersection of a plane and solids, surfaces, or mesh to create a region.

SECTIONPLANE

Creates a section object that acts as a cutting plane through 3D objects.

SLICE

Creates new 3D solids and surfaces by slicing, or dividing, existing objects.

SOLIDEDIT

Edits faces and edges of 3D solid objects.

STLOUT

Stores solids in an ASCII or binary file.

SUBTRACT

Combines selected 3D solids, surfaces, or 2D regions by subtraction.

TABSURF

Creates a mesh from a line or curve that is swept along a straight path.

THICKEN

Converts a surface into a 3D solid with a specified thickness.

TRANSPARENCY

Controls whether background pixels in an image are transparent or opaque.

UNION

Combines selected 3D solids, surfaces, or 2D regions by addition.

XCLIP

Crops the display of a selected external reference or block reference to a specified boundary.

XEDGES

Creates wireframe geometry from the edges of a 3D solid, surface, mesh, region, or subobject.

XOPEN

Opens a selected drawing reference (xref) in a new window.

New System Variables

AUTOPUBFORMAT

Controls whether electronic files (DWF/PDF) are created automatically when you save or close drawing (DWG) files.

BACTIONBARMODE

Indicates whether the action bars or the legacy action objects are displayed in the Block Editor.

BCONSTATUSMODE

Turns the constraint display status on and off and controls the shading of objects based on their constraint level.

BLOCKTESTWINDOW

Indicates whether or not a test block window is current.

BPTEXTHORIZONTAL

Forces the text displayed for action parametes and constraint parameters in the Block Editor to be horizontal.

CCONSTRAINTFORM

Controls whether annotational or dynamic constraints are applied to objects.

CONSTRAINTBARDISPLAY

Displays constraint bars for objects after you manually apply a constraint or autoconstrain them.

CONSTRAINTBARMODE

Controls the display of geometrical constraints on constraint bars.

CONSTRAINTNAMEFORMAT

Controls the text format for dimensional constraints.

CONSTRAINTRELAX

Indicates whether constraints are enforced or relaxed when editing an object.

CONSTRAINTSOLVEMODE

Controls constraint behavior when applying or editing constraints.

DEFAULTGIZMO

Sets the 3D Move, 3D Rotate, or 3D Scale gizmo as the default during subobject selection.

DIMCONSTRAINTICON

Displays the lock icon next to the text for dimensional constraints.

DIMTXTDIRECTION

Specifies the reading direction of the dimension text.

DIVMESHBOXHEIGHT

Sets the number of subdivisions for the height of a mesh box along the Z axis.

DIVMESHBOXLENGTH

Sets the number of subdivisions for the length of a mesh box along the X axis.

DIVMESHBOXWIDTH

Sets the number of subdivisions for the width of a mesh box along the Y axis.

DIVMESHCONEAXIS

Sets the number of subdivisions around the perimeter of the mesh cone base.

DIVMESHCONEBASE

Sets the number of subdivisions between the perimeter and the center point of the mesh cone base.

DIVMESHCONEHEIGHT

Sets the number of subdivisions between the base and the point or top of the mesh cone.

DIVMESHCYLAXIS

Sets the number of subdivisions around the perimeter of the mesh cylinder base.

DIVMESHCYLBASE

Sets the number of subdivisions around the perimeter of the mesh cylinder base.

DIVMESHCYLHEIGHT

Sets the number of subdivisions between the base and the top of the mesh cylinder.

DIVMESHPYRBASE

Sets the number of radial subdivisions between the center of the mesh pyramid base and its perimeter.

DIVMESHPYRHEIGHT

Sets the number of subdivisions between the base and the top of the mesh pyramid.

DIVMESHPYRLENGTH

Sets the number of subdivisions along each dimension of a mesh pyramid base.

DIVMESHSPHEREAXIS

Sets the number of radial subdivisions around the axis endpoint of the mesh sphere.

DIVMESHSPHEREHEIGHT

Sets the number of subdivisions between the two axis endpoints of the mesh sphere.

DIVMESHTORUSPATH

Sets the number of subdivisions in the path that is swept by the profile of a mesh torus.

DIVMESHTORUSECTION

Sets the number of subdivisions in the profile that sweeps the path of a mesh torus.

DIVMESHWEDGEBASE

Sets the number of subdivisions between the midpoint of the perimeter of triangular dimension of the mesh wedge.

DIVMESHWEDGEHEIGHT

Sets the number of subdivisions for the height of the mesh wedge along the Z axis.

DIVMESHWEDGELENGTH

Sets the number of subdivisions for the length of a mesh wedge along the X axis.

DIVMESHWEDGESLOPE

Sets the number of subdivisions in the slope that extends from the apex of the wedge to the edge of the base.

DIVMESHWEDGEWIDTH

Sets the number of subdivisions for the width of the mesh wedge along the Y axis.

DYNCONSTRAINTDISPLAY

Displays or hides dynamic constraints.

FACETERDEVNORMAL

Sets the maximum angle between the surface normal and contiguous mesh faces.

FACTERDEVSURFACE

Sets how closely the converted mesh object adheres to the original shape of the solid or surface.

FACTERGRIDRATIO

Sets the maximum aspect ratio for the mesh subdivisions that are created for solids and surfaces converted to mesh.

FACTERMAXEDGELENGTH

Sets the maximum length of edges for mesh objects that are created by conversion from solids and surfaces.

FACTERMAXGRID

Sets the maximum number of U and V grid lines for solids and surfaces converted to mesh.

FACTERMESHTYPE

Sets the type of mesh to be created.

FACTERMINUGRID

Sets the minimum number of U grid lines for solids and surfaces that are converted to mesh.

FACTERMINVGRID

Sets the minimum number of V grid lines for solids and surfaces that are converted to mesh.

FACTERPRIMITIVEMODE

Specifies whether smoothness settings for objects that are converted to mesh are derived from the Mesh Tessellation Options or the Mesh Primitive Options dialog box.

FACTERSMOOTHLEV

Sets the default level of smoothness for objects that are converted to mesh.

FRAME

Turns the display of frames on and off for all external references, images, and DWF, DWFx, PDF, and DGN underlays.

GRIPSUBOBJMODE

Sets whether edge, face, or vertex grips are active upon initial selection.

LARGEOBJECTSUPPORT

Controls large object size limit support when you open and save drawings.

MESHTYPE

Controls the type of mesh that is created by REVSURF, TABSURF, RULESURF and EDGESURF.

MTEXTCOLUMN

Sets the default column setting for an mtext object.

PARAMETERCOPYMODE

Controls how constraints and referenced variables are copied when replicating constrained geometry.

PARAMETERSSTATUS

Indicates whether the Parameters Manager palette is displayed or hidden.

PDFFRAME

Determines whether the PDF underlay frame is visible.

PDFOSNAP

Determines whether object snapping is active for geometry in PDF underlays that are attached to the drawing.

RIBBONCONTEXTSELECT

Controls how ribbon contextual tabs are displayed when you single- or double-click an object.

RIBBONCONTEXTSELLIM

Suppresses the display of ribbon contextual tabs when the selection set includes more than the specified number of objects.

RIBBONSELECTMODE

Determines whether a pickfirst selection set remains selected after a ribbon contextual tab is invoked and the command is completed.

SMOOTHMESHCONVERT

Sets whether mesh objects that you convert to 3D solids or surfaces are smoothed or faceted, and whether their faces are merged.

SMOOTHMESHGRID

Sets the maximum level of smoothness at which the underlying mesh facet grid is displayed on 3D mesh objects.

SMOOTHMESHMAXFACE

Sets the maximum number of faces permitted for mesh objects.

SMOOTHMESHMAXLEV

Sets the maximum smoothness level for mesh objects.

SUBOBJSELECTIONMODE

Filters whether a face, edge, or vertex is selected with Ctrl+click.

UOSNAP

Determines whether object snapping is active for geometry in DWF, DWFx, PDF, and DGN underlays that are attached to the drawing.

VPROTATEASSOC

Controls whether the view within a viewport is rotated with the viewport when the viewport is rotated.

XDWGFADECTL

Controls the dimming for all DWG xref objects.

Changed System Variables

DBLCLKEDIT

Controls the double click editing behavior in the drawing area.

DELOBJ

Controls whether geometry used to create 3D objects is retained or deleted.

DIMTAD

Controls the vertical position of text in relation to the dimension line.

ENTERPRISEMENU

Stores the enterprise customization file name (if defined), including the path for the file name.

IMAGEFRAME

Controls whether image frames are displayed and plotted.

ISOLINES

Specifies the number of contour lines per surface on objects.

MBUTTONPAN

Controls the behavior of the third button or wheel on the pointing device.

MENUNAME

Stores the customization file name, including the path for the file name.

NAVVCUBESIZE

Specifies the size of the ViewCube tool.

PUBLISHALLSHEETS

Specifies whether to load the contents of the active document or of all open documents in the Publish dialog box.

REFEDITNAME

Displays the name of the reference being edited.

XFADECTL

Controls the fading intensity percentage for references being edited in-place.

XREFNOTIFY

Controls the notification for updated or missing xrefs.

3 comments

The list has a number of errors and ommissions, unfortunately. For example,-QUICKPUB is renamed ExportSettings in the Release Canditate.
I hope the documentation that ships with AutoCAD 2010 is corrected.

Ralph,
Thank you, I will check on this comment.
As you are aware as a writer it is very difficult to be 100% complete or error free as I know no one that would claim that, unless they were foolish. With a large development team and code changing it can be pretty tricky to get each and everyone to document a change although we do strive for perfection and completeness of all supported and documented commands and system variables.
Having said that, one nice feature of Autodesk documentation is on each page there is a like to report an error or omission and that goes to the team to get corrected.
Perhaps in the future we can provide a wiki based help system where anyone authenticated can add their comments and corrections to benefit everyone and harness even more of the greater knowledge base of the day to day product users.
Cheers,
Shaan

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